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F&B Items, Modifiers & Modifier Sets Setup Guide

Updated on August 24, 2026

5 min read

This document covers the back-end portal workflow for creating food and beverage items, building modifiers, and grouping them into modifier sets in SnowCloud. It walks operations and customer success teams through the full setup — from basic item creation to advanced modifier structures for paid upgrades like double pours or size options.

Creating an F&B Item #

Every F&B item — from a well drink to a mixed drink to a burger — is built through the same process. This is the foundation of the F&B setup.

To create an F&B item:

  1. From the left-side menu, select Products
  2. Under Food & Beverage, select F&B Items
  3. Press the plus (+) button in the top-right corner
  4. Fill in the following fields:
    • Item Name
    • SKU
    • Classification
    • Price
    • Item Group
    • Recipe
    • Menu Description
  5. Select Save and Add Details

Once saved, you will be brought into the item’s configuration screen where additional details, modifiers, and pricing rules can be applied.

How Items, Modifiers & Modifier Sets Work Together #

Once a basic F&B item exists, it can be enhanced with modifiers — selectable options that appear at the point of sale. Before building modifiers, it helps to understand how the pieces connect. In SnowCloud, a full F&B menu offering is often assembled from multiple components rather than a single item.

The four-part structure works like this:

  • F&B Item — the sellable product created in Products. Carries the actual price at the point of sale. Example: Double
  • Modifier — a selectable option created in Setup that can link back to an F&B item for its cost. Example: Double 3oz: $16
  • Modifier Set — a group of related modifiers created in Setup. Example: Tier 1 Liquor (containing Shot, Neat/Rocks, Double, etc.)
  • Applied to Product — the modifier set is attached to the original drink or food item so the options appear at checkout. Example: Deep Eddy Vodka with Tier 1 Liquor modifier set attached

Note for operations teams: Modifiers are only required to connect to an F&B item when they carry an added cost. Simple modifiers like No Onion or Extra Sauce (with no charge) do not need a connected product.

The remaining sections of this guide walk through building each of these pieces in the correct order.

Creating a Cost-Carrying F&B Item (for Paid Modifiers) #

When a modifier will add cost at the point of sale — for example, a Double pour or a Large size upgrade — the added cost comes from an underlying F&B item that the modifier links to. This section covers building that cost-carrying item.

To create a cost-carrying F&B item:

  1. Navigate to Products → F&B Items (same path as Section 1)
  2. Press the plus (+) button in the top-right corner
  3. Create a new item using the modifier’s name (for example, Double)
  4. Enter the additional price that the modifier will add at the point of sale
  5. Select Save and Add Details

Important: The cost-carrying F&B item is what gives the modifier its price. If this item is not created, the modifier will not be able to apply an added charge at checkout.

Creating a Modifier #

Modifiers are managed under the Setup section of the portal, separately from the F&B items themselves. This is where you define the selectable option that will appear at the point of sale.

To create a modifier:

  1. From the left-side menu, select Setup
  2. Under F&B Products, select Modifiers
  3. Press the plus (+) button to create a new modifier
  4. Fill in the following:
    • Modifier Name (for example, Double 3oz: $16)
    • Sells Product — connect this modifier to the cost-carrying F&B item created in Section 3
  5. Save the changes

Note for operations teams: The Sells Product connection is only required for modifiers that carry an added cost. If a modifier does not need to add a charge (for example, No Ice or Extra Sauce at no cost), leave the Sells Product field blank.

Building a Modifier Set #

A Modifier Set groups related modifiers together so they can be attached to an F&B item as a single package. For example, a Tier 1 Liquor set might contain Shot, Neat/Rocks, and Double.

To build a modifier set:

  1. From the left-side menu, select Setup
  2. Under F&B Products, select Modifier Sets
  3. Press the plus (+) button in the top-right corner
  4. Fill in the following fields:
    • Set Name
    • Selection Type
    • Min Selections
    • Max Selections
  5. Add the modifiers created in Section 4 (for example, Double) into the set
  6. Select Save Modifier List

Note for operations teams: A single modifier set can hold multiple related modifiers. Group them by how a guest would choose between them — for example, a Liquor Preparation set holding Shot, Neat, Rocks, and Double as a single decision block.

Applying a Modifier Set to an F&B Item #

Once the modifier set has been built, it is attached to the original F&B item so the options appear at the point of sale.

To apply a modifier set to a product:

  1. Return to the original F&B item (for example, Deep Eddy Vodka)
  2. Open the Modifier Lists section on the item
  3. Press the plus (+) button in the top-right corner of that section
  4. Select the modifier set created in Section 5
  5. Save the changes

Once applied, staff will see all options from the modifier set — including any paid upgrades like Double — when adding the item at the point of sale.

Note for operations teams: Once a modifier set has been built, it can be reused across multiple F&B items. Build the set once, then attach it to any item that should offer the same options.

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